Zone entries and goals by period
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Video analysis for ice hockey · runs on your Mac
Add the recorded game. HockeyCut analyzes it on your Mac and lists goals, power plays and penalty kills, faceoffs, zone entries and D-zone exits as short clips. Shots and turnovers come as candidates: you answer Yes or No, and the clip plays by itself.
Animation drawn by us from sample events. Not real game footage.
Drag the recorded video into the app on your Mac. Even a 4K video is converted to 1080p. Then add the squad and the official game sheet.
The analysis runs on your Mac by itself, so you can do other work meanwhile. One period takes about 1.5 hours on an M5 Mac.
Goals, power plays and penalty kills, faceoffs, zone entries and D-zone exits appear in the event list. Shot and turnover candidates play their clip by themselves: answer Yes or No with a click or the keyboard.
Choose the clips you need, add arrows and highlights with the drawing tools, show them to the team and export the report.
Paste the link of the official game page; goals, penalties and power plays come from the game sheet.
If your league is not listed, we cannot serve it yet; more leagues are being added.
League names belong to their owners; HockeyCut is not affiliated with these leagues.
Choose an event type and the clips are already there, each with period, game time, team and length — the same list you work with in the app.
ShotHomeP1 04:12
Events sit in lanes by type, with the game clock and score above.
Event counts by period and faceoffs by zone fill in from the event list, for each team, in the app's statistics and report.
Analysis runs locally on Apple Silicon; the full game video is not uploaded anywhere. Even a 4K video is converted to 1080p right on your computer.
The model runs on your Mac. No upload queue, no waiting on someone else's servers.
That is what you give back for the free or $10 plan: your Yes and No answers and short clips of those moments are sent to us to improve our model. They are used only for training and stored encrypted; never sold or published.
When you first open the app you confirm that you own the video or have the owner's permission, and that the people shown (their guardians, for players under 18) agreed to its use. You are not asked again.
Players are not identified from their faces. Youth footage gets extra protection.
Walk into the next practice with the clips already cut — and your evening back.
Spend your time on the analysis, not on the tagging.
One standard of video work across every team you run.
Two plans. The rules are shown up front, including what we ask of you.
Try it on your own games.
$02 games
For teams that analyze games regularly.
$10per month
For now it runs on Macs with Apple Silicon; Windows is on the way.
Both plans include the whole app. In return: your answers and short clips are sent to us as a contribution to model training.
Goals and power plays / penalty kills come from the official game sheet and the scoreboard. Faceoffs, zone entries and D-zone exits are listed automatically. Shots and turnovers come as candidates: the clip plays by itself and you answer Yes or No with a click or the keyboard.
The full game is not uploaded: the analysis runs on your Mac, and a 4K video is converted to 1080p there too. What is sent to us are your Yes and No answers and short clips of those moments, to improve our model. They are used only for training and stored encrypted; never sold or published.
A Mac with Apple Silicon (M1 or newer). There is no Windows version yet — join the Windows waitlist below and we will tell you when it is ready.
Goals and power plays / penalty kills (penalty details included) come from the official game sheet and the scoreboard. Faceoffs with their zone, zone entries and D-zone exits are listed automatically. Shots and turnovers come as candidates that you confirm with Yes or No. Statistics are for the team. Supported leagues are listed under “Which leagues does HockeyCut work with?” below.
Free: 2 games. After each game you answer its Yes/No candidates and the next one opens. Premium: $10 per month, 10 games; answering 20 candidates after each game is enough. In return, your answers and short clips are sent to us for model training.
There is no face recognition. For youth games (under 18) and games without a confirmed age category, player names are not stored. Single frames go to an outside AI service (Anthropic, USA) only if you switch on the optional Cloud verification and confirm that guardian consent was obtained for that game.
One period takes about 1.5 hours on an M5 Mac. The analysis runs by itself, so you can work on something else meanwhile.
Supported: . Just paste the link.
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